Tuesday, 17 May 2011

Dominance War V – God of Beasts

DW V entry, 12’493 triangles with 2048*2048 textures resolution (diffuse, normal, spec, glow and alpha)….time for a rest :D .








Polycount Brawl – Sub-Zero

Managed to get this finished. 11’792 triangles with 2k diffuse/normal/specular/alpha/glow maps.









Tuesday, 8 March 2011

Perspective on the back leg is wrong... I may fix it.... maybe.

Saturday, 5 March 2011

Stag

My anatomy needs a lot of work so I am going to do some animal studies. Here is one.

Tuesday, 1 March 2011

"Girl 26" painting.


Another crack at painting. Reference pic is "Girl 26" by SadChi.

Monday, 28 February 2011

Another quick sketch


Just trying to do these without any ref...

Thursday, 24 February 2011

Low Poly Lumberjack


Something old school to pass the time. 1’624 triangles with a 512*512 diffuse map. Rendered in Marmoset engine.





Anatomy Sketch


I sketched this out from a sphere in about half an hour then took it into Maya to render.

Tuesday, 15 February 2011

A little bit of an experiment in physical acting. Great fun having contact between two characters.
Any feedback welcome. I know a few things I want to sort but let me know where is anything you spot.

Monday, 14 February 2011

Sum Dood


The guys at Star Ruler want me to help with the artwork for their game.

I got so excited I had to paint.

Just a quicky... bout an hour.

Sunday, 6 February 2011

Drawnings of the lifes




Some life drawing, focusing on foreshortening.

Wednesday, 22 December 2010

Couple of Sketches



Just playing around with photoshop... Not that great but trying to get better :-)

Tuesday, 21 December 2010

Orky Rigging


I never did post the low poly version of my runescape character... I was also learning how to rig in maya so I made a basic rig. Its been a while!(take no notice of my rubbish animation lol)

AMX/PUMA Assault Rifle

Exploring the toolset I am collecting. Used a few new canvas brushes and selected a hexagonal brush to indicate some sort of holographic camouflage. Not happy with the simplistic shape but I wasn't focusing too much on the silhouette. Considering it was just playing around I am happy with the results. Hell knows how I got on without textured brushes before!

Wednesday, 15 December 2010

Zbrush Sculpt



I haven't posted here for a while! I hardly get time to finish anything but here is something that I started a couple of weeks ago. Its a sculpt of my grandad and I started from a sphere then retopologized the mesh. All in all I have spent around 9-10 hours on it so far.

Saturday, 11 December 2010

Soldier speed painting


Found some new painterly brushes to play with and also experimenting with color. Fun stuff!

Wednesday, 8 December 2010

ZBrush sculpt anatomy practice – Hammerman


Initially attempted to sculpt this without any reference, using knowledge already obtained through practice. Once I thought I had taken it far enough, I got the anatomy books out and started fixing the mistakes. I’ve found this is a good way to try to maintain and apply knowledge relating to anatomy.


Friday, 3 December 2010

Squad Support Mech


FINISHED!!!

This just flowed from start to finish. I think this is one of the first pieces of work I have ever done where it didn't feel like I'd made any fundamental mistakes early on or anything that troubled me throughout. Really pleased with it!

Squad Support Mech-12 Mark III "Guardian".

It's a lightly armoured Mech designed to operate amongst infantry. It's standard armament features two double-barrelled plasma cannons on each arm. These are modular and the load out can be changed depending on what's required for a particular mission. It also supports smoke , chaff, flare and drone launching capabilities. It can be piloted or set to autopilot for guard and patrol purposes.

Tuesday, 23 November 2010

Lion vs Bear ZBrush sculpt.


Unfinished but its been an interesting project.



Thursday, 28 October 2010

Armoured Assault Mech - 10 "Nordwind"

My first mech! I was so inspired by some stuff I saw today that I thought I would give it a go. This is my first proper mech from start to... well not finished but hey I did it in one night and I have to go to bed... I'm in for 5 hours sleep but I am pleased with the results! Gosh this was fun!

The perspective is probably way off but hey it's practice... my eyes are now very fuzzy