
I never did post the low poly version of my runescape character... I was also learning how to rig in maya so I made a basic rig. Its been a while!(take no notice of my rubbish animation lol)
Exploring the toolset I am collecting. Used a few new canvas brushes and selected a hexagonal brush to indicate some sort of holographic camouflage. Not happy with the simplistic shape but I wasn't focusing too much on the silhouette. Considering it was just playing around I am happy with the results. Hell knows how I got on without textured brushes before!
