Wednesday, 7 April 2010

Bandito Game Mesh


Created a current gen character within the last month.

Did the high poly using a combination of Max and Zbrush. Low poly game mesh weighs in at 17,729 tri's with 1* 2048 d/n/s maps and 1* 512 d/n/s maps for the guns.

Rendered in Marmoset game engine.




3 comments:

  1. Awesome man! Love the belly. The silhouette in general is really nicely executed

    ReplyDelete
  2. wow, thats really nice work

    ReplyDelete
  3. Haha low-poly... it's very nice dude now fix up that arm! ;)

    ReplyDelete