Thursday 29 April 2010

New character - Round 1



Here is the first quick sketch of a character I'm developing. This was just to nail general shapes/pose. I'll refine the design and details in the next pass before hopefully going on to fully colour him up etc.

Saturday 24 April 2010

Sketchup Fun - Updated


Slapped some paint on it, done! - My monitors are shat, colours/values may be a little off.



Sketchup = ACE, gonna do a paintover tommorow to detail him up.

Finally some art!



And I finally get off my ass and post something. A couple of wip shots of a current piece.

Tuesday 20 April 2010

Face exercises

Sunday 18 April 2010

Couple o'ships!

Finished up couple old sketches that I had forgotten on my harddrive. Cheerios!


Friday 16 April 2010

Some of you might have seen this already but I have been making the bandos ork character... he's not finished yet but I thought that I would post up what I have done so far...



















Thursday 15 April 2010

Man with Gun!






Scrappy sketch of a soldier guy!

Tuesday 13 April 2010

BRRRRAP


I'm lazy so I thought I'd slap up a combo post, an old demon head painting and a quicky character head I was messing with the other night.

Sunday 11 April 2010

Badass eskimo girl... or something

Today I finally finished a character sketch that's been laying abandoned for a couple of weeks.

Thursday 8 April 2010

Brink Fanart!


Sketch! inspired by Laurel Austin.

Wednesday 7 April 2010

Bandito Game Mesh


Created a current gen character within the last month.

Did the high poly using a combination of Max and Zbrush. Low poly game mesh weighs in at 17,729 tri's with 1* 2048 d/n/s maps and 1* 512 d/n/s maps for the guns.

Rendered in Marmoset game engine.




Saturday 3 April 2010

Daredevil Mech mk1




Huzzah, another mech, learned lots doing this.