Monday, 31 May 2010

Hiya guys! Here are two characters I've been working on for the last couple of weekends.

Sunday, 30 May 2010


A character that I created to practice female proportions. Overall work time, about 2 weeks (outside of normal work).

Wednesday, 26 May 2010

Another head

Here is another head that I sculpted over lunch today... not really using any ref, just quick sketching...

Thursday, 20 May 2010

Wednesday, 12 May 2010


Dark colours on Jo!
In a romantic sort of painting like Delacroix.

Subway Ghost

Here are some images of the construction of a sculpey clay head I have been working on for the past month or two. I decided to finish the project recently and bake the head as I had spent a lot of time on this single project.

I learnt loads, but maybe the most important was not to be too precious, if it don't look right then it usualy isn't right and needs to be changed (trust your instincts!) and also not to go into too much detail too soon. Get the proportions right first, then work on details.

These images in no way convey the amount of time I spent trying to get the eyes right, this difficult task was not made easier by detailng them before they were the correct size and position. Eyes are also usualy recessed further back into the skull than you think.

The model is not perfect but had I continued with it I think it would have driven me insane :-)

Oh, the person I based this model on was the subway ghost from the film Ghost. The actors name was Vincent Schiavelli. I have tried to do him is the main reference image I used subwayghost reference.

First post

This is an update of my JSS paintings - less contrast as the background is white.

Hope it looks ok. Feels better to me - less like the one I posted on cghub.

Tuesday, 11 May 2010

The big bad wolf

So here's the finished version of the forest picture. It ended up changing a bit from the sketch:)

Sunday, 9 May 2010

Wednesday, 5 May 2010

New Character - Round 2

Slapped some colour on him and I'm fairly happy with the result. I tried a new approach when colouring, basically painting all shadow info on a seperate layer and then combining it with a flat colour layer before adding highlights. It was pretty simple and worked quite well. I'm gonna do a full team of these dudes at some point, I'm lazy as hell though so I don't know when :)

Tuesday, 4 May 2010


2 hours yesterday, 2 hours tonight. Some brush creating and studying included :)


Just thought I would post these heads up that I was doodling from the base head mesh, nothing too serious just trying to get faster. I brought in my laptop and did these in around 40-50 min each during my lunch break...

Monday, 3 May 2010

Environment WIP

Hi guys! Thought I'd post a wip of this thing I've been working on. It's still a big big mess, lots of work and refining to do on this one:) Any thoughts and crits are very welcome at this point!

The Dragonrider!

Hi champs! Here's a dragonrider design I've been working on lately. I'll gladly do different passes and visual ideas if anyone has any good ideas to share!

Go tigers!