Wednesday 7 April 2010

Bandito Game Mesh


Created a current gen character within the last month.

Did the high poly using a combination of Max and Zbrush. Low poly game mesh weighs in at 17,729 tri's with 1* 2048 d/n/s maps and 1* 512 d/n/s maps for the guns.

Rendered in Marmoset game engine.




3 comments:

  1. Awesome man! Love the belly. The silhouette in general is really nicely executed

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  2. wow, thats really nice work

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  3. Haha low-poly... it's very nice dude now fix up that arm! ;)

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